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Lua_icxx
1.02 (Aug 2011)
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Represent a bound Lua method. More...
#include <LuaFuncRef.h>
Collaboration diagram for LuaBoundMethRef:Public Member Functions | |
| LuaBoundMethRef () | |
| Nil bound method. | |
| LuaBoundMethRef (const LuaObjRef &obj, const LuaFuncRef &fn) | |
| Create from a function fn and an object; function must expect object as first arg. | |
| LuaBoundMethRef (const LuaTempResult &res) | |
| create from LuaTempResult; res[1] is function, is object res[2] | |
| bool | isNil () const |
| true if Lua object OR Lua function is nil | |
| std::string | typeName () const |
| return a type name for this "new" Lua type | |
| std::string | getID () const |
| returns an ID created from the Lua object ID and function ID | |
| void | resetRef (const LuaObjRef &obj, const LuaFuncRef &fn) |
| Change what the reference is pointing to. | |
| void | resetRef (const LuaTempResult &result) |
| Change what the reference is pointing to. | |
| LuaBoundMethRef & | operator= (const LuaTempResult &result) |
| Change what the reference is pointing to. | |
| DECL_FN_CALLS (operator()) | |
| Call the bound method. Automatically provides the Lua object as first arg to in the call. | |
| DECL_FN_CALLS (call) | |
| Call the bound method. Automatically provides the Lua object as first arg to in the call. | |
Represent a bound Lua method.
Ie, a Lua function that is "in" a Lua object and takes the object as its first argument. It is the C++ way of providing Lua's syntactic sugar, "object:function(...)", the equivalent of "object.function(object, ...)".
Note that there is no Lua representation for bound methods (hence LuaBoundMethRef does not derive from LuaObjRef): a bound method is a callable object that consists of a Lua object plus a Lua function, and for which the call operator automatically provides the object as first argument when the function is called.
Definition at line 70 of file LuaFuncRef.h.